When we first made the decision to divide the Final Fantasy X | X-2 HD Remaster Collection into two separate reviews, we were worried there would be too much time in between the two reviews. We worried that there would be weeks, or even over a month of time between the time we posted the review for Final Fantasy X to the review for Final Fantasy X-2. Two weeks is definitely a good bit of time, but we didn’t have as much time between the reviews as we feared.
As we jump into this review, one has to remember that these are two separate games, though they are part of the same collection. You cannot buy Final Fantasy X HD Remaster without Final Fantasy X-2 HD Remaster. Vice-versa, you cannot get Final Fantasy X-2 without Final Fantasy X, with the exception of the three winners of our Final Fantasy X-2 contest from a month ago. They are the same, though they are separate games.
That is also a reason why we needed to review the games separately. If you review a collection together, it may not give the viewer an accurate depiction of the game’s worth. Throw an outstanding game with a horrible game and the outstanding game could easily outweigh and move the score to a higher score than you would give if it were just the other game. It is true here. Final Fantasy X-2 will not get the same score that Final Fantasy X achieved. As for why, here is our official review for Final Fantasy X-2 HD Remaster.
The Final Fantasy X | X-2 HD Remaster has been a large focus of our site for quite a long time. On December 24th of last year, we decided that we would make sure we review every mainstream Final Fantasy title available on the PS Vita before the release of the Final Fantasy X HD Remaster collection earlier this month, and we did. In our database of reviews, there are reviews for Final Fantasy Origins, III, IV: Complete Collection, V, VI, VII, VIII, and IX. This was all done in a countdown to the release of the HD Remaster, and now it’s time to start making reviews for that collection.
When we had first pondered the review of this collection, it began to be a bit of confusion on whether we should review the collection together, or if we should review Final Fantasy X and Final Fantasy X-2 separately. Considering how lengthy and in-depth each game is, and the fact that they are separate games and downloads for the Vita, it was decided that we would review each one separately. Reviewing them together would not only make for a very lengthy review, but also have a lot of time after its release before we would be able to review it.
The first game in this collection is one of the most popular games in the Final Fantasy franchise. It was the first of a generation, both for full 3D as well as Voice Acting. Originally released in 2001 in the first years of the PlayStation 2 platform and now remade as an HD Remaster, here is our review of Final Fantasy X HD Remaster for the PlayStation Vita.
Have you ever heard of Vocaloid? You may have heard of it without even knowing that word. How about Hatsune Miku? If you’ve heard that name, you’ve heard of Vocaloid. Back in 2004, there was a Japanese Voice Synthesizer PC software that debuted. This allowed users to create their own songs, sung by a synthesized voice that had contributions from both PC software and Voice Actors. This software became popular quickly and quickly advanced, bringing the synthesized voice into form with Virtual Diva’s known as Vocaloids.
Vocaloids were anime-like Divas, both Male and Female, whom could be created to dance and sing within the Vocaloid software, also leading into software like Miku Miku Dance, otherwise known as MMD. Always Japanese in nature, this software spawned countless original songs and music videos, along with covers of other songs. This became immensely popular in Japan and has become very popular here in the states as well, with Vocaloids of all varieties. Thanks to SEGA, there have been console videogames made on it as well.
Hatsune Miku: Project Diva debuted back in 2009 on the PlayStation Portable, bringing the Vocaloid Hatsune Miku as well as the music video-style of the software into a rhythm game. It spawned other games as well, on a variety of platforms, from iOS to PlayStation 3 to PlayStation Vita. The first Project Diva game to come to the West is called Hatsune Miku: Project Diva F. It released not too long ago for the PlayStation 3, and now it has arrived on the PlayStation Vita via the PlayStation Network. Here is our official review of Hatsune Miku: Project Diva F.
As you can tell, from our reviews, playing the games, and reading articles and reviews on other sites, the PlayStation Vita has access to a good number of LEGO games, and there is an interesting relationship between this system and those games. As of right now, the Vita has access to six Lego games, along with the upcoming Lego The Hobbit game that is due for release in a little more than a month. But Vita users have reason both to anticipate or dread the release of new LEGO games or playing older games.
As it stands, there are certain differences between handheld LEGO games and home console LEGO games. If you take a look at LEGO Marvel Super Heroes and The LEGO Movie Videogame, the entire style is different. However, that was not always the case with LEGO games. Earlier games of this type on the Vita played very much like the console version, like LEGO Lord of the Rings. It wasn’t the only one, either.
Let’s go back to the origins of LEGO games on the Vita. Back before the release of LEGO Marvel Super Heroes, Batman 2, Lord of the Rings, The Movie, and Lord of the Rings, there was a single game that brought the series to the Vita. That game was the second and final Lego game set in the Harry Potter universe. Just how did the LEGO series start for this portable powerhouse? Let’s find out. Here is our official review of LEGO Harry Potter: Years 5-7 for the PlayStation Vita.
Did you ever watch those horror and science fiction movies back in the 1950s and 1960s about alien invasions or giant monsters attacking the population? If you have, then you can probably recall exact movie names. Them!, the movie about giant, radiated ants investing the desert. Tarantula, about a genetically-engineered spider that grows to an enormous size, again, in the desert. Godzilla, the infamous giant radiated Lizard that terrorized Tokyo for more than 50 years. Earth vs the Flying Saucers. All of these are what are called “B Movies”, which are low-budget movies that rely on cheap effects and more to provide an entertaining experience.
You didn’t watch these movies because they were AAA products. You watched them because they were entertaining and the whole plot element of having to defend the Earth from these monsters and aliens was cool. Some movie producers still try to make movies like those in recent times, but many don’t turn out the same as they were back then. Outside of movies, though, D3 Publisher game developer also tries to create this environment through the Earth Defense Force series of video games.
Earth Defense Force has seen four main games in its lifetime, and is all about defending the planet. In the games, you are fighting off alien invasions, consisting of UFOs and giant monsters. They are B Movies turned into videogames. The PlayStation Vita also has access to one such game. Earth Defense Force 2017 was ported to the Vita with new additions through the PlayStation Network to let you blast giant alien monsters on the go. Here is our official review of Earth Defense Force 2017 Portable.
When you think about the LEGO games, you can think of a lot of different things. However, when you think about the LEGO games on handhelds, things are a bit differently. The games TT Games have been making have been a lot of fun, but they are very different when played on handhelds than on consoles. This has been a present fact since last generation with the PlayStation Portable and Nintendo DS. They got similar, but different versions of the same games the big consoles got.
With this generation, the Nintendo 3DS and PlayStation Vita have gone through a big of a phase with LEGO games. If we look early on, we see LEGO Lord of the Rings. It played just like the console version. The Open World was there. The gameplay and characters were there. The problem? They didn’t finish the game. It was all-out missing levels that were in the console release. There was no level with Arwen on horseback. There were cutscenes missing. The game was an unfinished project that got released, anyways.
Lego Marvel Superheroes is the big one that changed everything. Instead of trying to imitate the console version of the game, TT games completely made the game different. They gave it an overhead setting, broke the levels into stages, characters lost the ability to jump, you couldn’t switch characters in Story Mode, and a host of other changes happened. This was a very mixed reaction. Surely, the portable systems can handle those full games, right? Nonetheless, that game was fun, despite being so different.
Recently, the LEGO Movie has come out in theaters. As such, TT Games made a LEGO game based on the movie, called The LEGO Movie Videogame. It released on everything, including the PlayStation Vita. Now, how does the game stack up? Is it more like the console game or another case like LEGO Marvel Superheroes? We are here to inform you. Here is our official review of The LEGO Movie Videogame for the PlayStation Vita.
The PlayStation Vita is home to many different genres of games. Each of those genres has gotten its fair share of games, though many are criticized for how the developers have made those games. There is criticism in general, but the First-Person Shooter genre has gained a substantial amount of criticism, especially towards developer Nihilistic Software, whom brought two huge franchises to the PlayStation Vita in the form of first-person shooters. One such game was Resistance: Burning Skies.
The Resistance franchise has been gaining in popularity over the years. Originally a PS3 franchise, the series has branched out. Now, it has three games on the PlayStation 3, one on the PlayStation Portable, and now another on the PlayStation Vita. Resistance: Burning Skies dropped onto the Vita as Nihilistic’s first attempt at creating a First-Person Shooter on the PlayStation Vita. Despite fan reaction, how does Burning Skies stand up to other games in the franchise, or even the genre itself? Let’s find out. Here is our official review of Resistance: Burning Skies.
This review is dedicated to hugeberry, whom has opted to keep their real name hidden.
Games aimed towards family experiences or the younger audiences is something that many people do not often associate with Sony systems anymore. Much of the time, when you think about family games or cutesy games for people of all ages, you think about Nintendo, as opposed to Microsoft and Sony. This is definitely not to say Sony doesn’t have any games like that, but the majority of the time, you do not think of Sony when you think about those kind of games. That is, unless you are Media Molecule.
Way back in 2007, Media Molecule, now owned by Sony, made an endeavor to make a new PlayStation mascot. They aimed at one that could draw in children and adults alike, bringing a family-oriented game to Sony’s game consoles. They strived and made something that dawned into a franchise of side-scrolling, play-and-create platforming franchise that has seen five games in the past seven years and continues to gain popularity. That series is called LittleBigPlanet.
LittleBigPlanet was started on the PlayStation 3. After two very successful games, the franchise moved onto the PlayStation Portable and, eventually, the PlayStation Vita. In fact, the game on the PlayStation Vita, named and called either LittleBigPlanet or LittleBigPlanet PS Vita, has captured the hearts of many Vita gamers and continues to do so with regular content that it receives, even to this day. This is our official review of LittleBigPlanet for the PlayStation Vita.
The casual market of gamers is definitely a different breed of gamers. The Casual market is what I, and others, call the gamers that tend to be more into bite-sized games or flash-looking games for quick play sessions. These are the kinds of games that dominate the Mobile platforms, for the most part. Games like Angry Birds and Candy Crush Saga are two very big titles that are widely popular in that genre of games. It’s become a very accepted thing, even with non-gamers. I know many people who don’t play video games on consoles, but will play Angry Birds until the sun goes down.
The casual market wasn’t only there when Mobile started to become a viable means of playing video games. Some of the games were available on the PC back before Mobile began to get popular and one such title recently got a sequel game that has been around since before Mobile Gaming was a thing. Originally built for Microsoft Windows and Mac Operating Systems, this game traveled to so many platforms, you cannot even count them all. iOS, Android, PlayStation 3, Xbox 360, Nintendo DS, Windows Phone, Blackberry. Now, Plants vs Zombies landed on the PlayStation Vita with a zombie-filled bang. Here is our official review of Plants vs Zombies for the PlayStation Vita.
Fighting games have been around for a long time, and cross-over fighting games are nothing new to the genre. There have been a multitude of cross-over fighting games out for quite some time. Cross-Over fighting games are fighting games that include characters from several different forms of media, or franchises or just games in general. Many such titles include Dissidia, Persona 4 Arena, Street Figher x Tekken, and most iconically, Marvel vs Capcom.
Marvel vs Capcom has been around for awhile and has had several releases, from Marvel vs Capcom all the way to recent days with Marvel vs Capcom 3: Fate of Two Worlds, and its final version, Ultimate Marvel vs Capcom 3. If you’ve noticed online things lately, you will realize that Marvel vs Capcom 2 and Ultimate Marvel vs Capcom 3 were forcibly pulled from online stores, like Xbox Live and the PlayStation Network, so finding it is getting harder. All, that is, except for the PlayStation Vita version of Ultimate Marvel vs Capcom 3.
Being a launch title for the Vita, Ultimate Marvel vs Capcom 3 showed just what the portable system could do with bringing a big fighter to the small screen. The big question is, however….is it worth it? Did the game make sacrifices to make it onto the Vita? There is only one way to find out that answer. Here is our official review of Ultimate Marvel vs Capcom 3 for the PlayStation Vita.